Team Unity~

Team Unity~ was a project sponsored by the Entertainment Technology Center with a focus on research and prototyping for the Unity3D Game Engine. The team was tasked with finding out whether the ETC was ready to shift from Panda3D to Unity3D, and what would need to be done to do make the change happen.

As one of the programmers, I was tasked with integrating the Microsoft Kinect within Unity3D. At the time, there was no official MIcrosoft SDK available, so our implementation used the OpenNI Frameworks.

We were able to integrate about 8 different platforms, and all of our implementations included demos and tutorials for future students to use as a base for their own projects.